
Ok, I know I said at the end of the last post that I was going to review Megamania: A Space Nightmare next. However, that cartridge is having some personal troubles and asked that I focus on something else this week. Fear not, though, because Berzerk is here. This game has the distinct honor of being the first of those that I have reviewed that has actually given me a modicum of gaming pleasure. Berzerk comes to us from the year 1982, the same year as Bullshit Swordquest and Bullshit Raiders of the Lost Ark (those are new titles I've made for those games using cleverness). So I guess the technology to not suck existed then, some just chose to ignore it. Upon first flipping on the Atari's Frankenstein's-lab-like toggle switch and seeing my pixellated little hero in an all too familiar room layout, I cringed a bit, remembering the 26 1/2 minutes of futility I spent on the last two action-adventure entries (and that's time I can't get back...think of all the stuff I could have looked at on Craigslist in that amount of time...I probably missed out on the notification of a free, used bathroom vanity sitting in an alley somewhere...fuck!). Anyway, within seconds of beginning, my horror was replaced with something I haven't yet felt in Atari World. I think I remember it being called "fun". So, what was the difference? Well, first off, there were other characters to interact with, not just lame-ass "puzzles" (used very loosely) to solve.

Now, after I had played this game long enough to be able to write this technically accurate, in-depth review, I did look at a bit of information about it on Wikipedia. I was both intrigued and disappointed to learn that Berzerk was one of the first games to use voice technology (disappointed because I can't hear it). The robots actually spoke. While this is great and everything, my Atari is currently producing no sound, so I don't get to hear what I'm sure is some pure, synthesized ear-candy. I think the addition of sound may have made me devote more time to this game. Especially after reading that those robo-assholes will even call you "chicken" for hiding behind a wall. Oooh, that would it be it for my Atari hero. He's like Marty McFly, if you call him chicken, it's on.
So, that's it. That's my review of Berzerk. It's actually kind of fun...for a little while. After that, its ability to promote a short suspension of reality fades, and you remember that you are alone on your couch playing Atari at 1:00 on a Saturday. Anyway, for next time: I'm not telling you, that way I don't have to test any cartridges right now. Stay tuned.
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